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 Topic: Steam Profile Mod v1.0.1 :: [ Released ]
coRpSE

Replies: 11
Views: 136
PostForum: News Posted: Sat Sep 19, 2020 10:08 am Subject: Re: Steam Profile Mod v1.0.1 :: [ Released ]
Is this on a localhost? Meaning, are you hosting this on your computer using something like Xamp or Wamp?
If so, are you seeing the "Live Feed from Evolution Xtreme" in the ACP. If not, then ignore what I just asked.

Also, verify what lonestar mentions above.
 Topic: ???? Steam Game New Feed [ITW] ????
coRpSE

Replies: 0
Views: 16
PostForum: In-The-Works Posted: Fri Sep 18, 2020 6:11 pm Subject: ???? Steam Game New Feed [ITW] ????
Well, for the last week or so, I have been working on updating the RSS feed for Evo Xtreme. Well, I took a bit of a break from that for now to build something else.
I don't remember when or who, but last year, or, maybe a few years ago, someone requested an RSS feed block for their site. I guess they wanted to highlight any news for game that their clan ran and I don't ever think anything came of it. Well, while the RSS feed, I was messing around with my steam and I clicked on something and I ended up getting the RSS feed from the game that was in my library. Well, that got me thinking, so I started creating a simplistic responsive Feed system, You can see it here:
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As of right now, minor control over it is available,

  • Ability to control how many characters will show.
  • If there is a seperate image that comes with the news, you can have it float left right or both, and having it just center. The example above has it floating left and right.
  • How many articles to show.
  • Ability to just have the heading show, (removal of the pubdate), and you combine that with 0 characters for the character limit and you just have the headings.


It's not a block right now, and being a center block, the responsiveness would be similar to what is on this system, but as a side block, I would have a theme that would fix it to "side block size or a little bigger. Probably talk to Lonestar on that. Right now,it does cache the feed and updates it ever 12 hours, but that can be changed easily. It also does display then it was last updated. I have that feed on a game called "Hell Lets Loose", but can be put to any game. You can also control how many characters to show in the feed. For side block, I would probably do hidden divs unless click on to show and hide the story, and you only see the title.

My question is, Is this something that people would want and use. I don't want to waste my time writing something that is not going to be used.
 Topic: Clan Managers Forum/Profile Addons
coRpSE

Replies: 11
Views: 68
PostForum: Nuke Blocks / Modules Support Posted: Tue Sep 15, 2020 6:58 pm Subject: Re: Clan Managers Forum/Profile Addons
Okay, The original FTP credentials that you gave me still worked, so I got it fixed for you. You had the forum clan tag edits in the right place, and that is the same location that the rank edits should have been, but you were a little off. So I moved it back.

While I was at it, I noticed that your member ShoNuFF had a rank that was jpg, which causes the white to be all around it since jpg file type does not support alpha channels, so download the attached file and use that one. Since I don't have admin access, I couldn't do it for you.
 Topic: Clan Managers Forum/Profile Addons
coRpSE

Replies: 11
Views: 68
PostForum: Nuke Blocks / Modules Support Posted: Tue Sep 15, 2020 4:49 pm Subject: Re: Clan Managers Forum/Profile Addons
You just did the rank install, right?
Or did you do the all the mod part?

I only ask because I just installed the "Ranks" on here and it all seems to be reporting correctly. I wounder if an edit was mis done or something. If you like me to take a look, I can. I would just need a temp FTP sent to me in a PM.

Granted, i do need to go through that and clean up the installation instructions, removing all the RavenNuke stuff as well as updating the file coding. I noticed that the viewtopic.php had some changes to it.
 Topic: Clan Managers Forum/Profile Addons
coRpSE

Replies: 11
Views: 68
PostForum: Nuke Blocks / Modules Support Posted: Tue Sep 15, 2020 12:29 pm Subject: Re: Clan Managers Forum/Profile Addons
hrm, don't know why. Can I get a link?
 Topic: Steam Profile Mod v1.0.1 :: [ Released ]
coRpSE

Replies: 11
Views: 136
PostForum: News Posted: Tue Sep 15, 2020 11:35 am Subject: Re: Steam Profile Mod v1.0.1 :: [ Released ]
I don't really know if it will. I have not tested it.

I just did a test and it does, (sort of). There are some things in his theme that is conflicting with a few things, also, the edits for the theme are different. I did sort of come up with the placement for the forum button, but, until the issue with the conflicting CSS gets fixed, I would probably not use it. Every other theme out there, there is no issues.
 Topic: Steam Profile Mod v1.0.1 :: [ Released ]
coRpSE

Replies: 11
Views: 136
PostForum: News Posted: Mon Sep 14, 2020 5:21 pm Subject: Steam Profile Mod v1.0.1 :: [ Released ]
Expand


Well, after testing it for the past couple of months, not only on my site here, but on a few others, I believe I have all the kinks worked out and it is now running smoothly.
With this version, some major improvements on speed as been implemented. Using a new cache base, this system now limits how often it needs to update from steam, thus making far fewer calls than it was before. Several changes in the looks have been added to improve visibility and ability to read.

Just note, this version will ONLY work on Evo Xtreme 2.0.9F. Will NOT work for any other versions due to the caching system.
If you were running a previous version of this system, version 1.0.0, then you will need to reinstall. If you were testing this newer version on your site, there are a few of you, you will need to just upload and overwrite the files you have. You shouldn't need to do any edits of the files. (Clearing site cache and browsers cache recommended).


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Enjoy...
 Topic: Clan Managers Forum/Profile Addons
coRpSE

Replies: 11
Views: 68
PostForum: Nuke Blocks / Modules Support Posted: Mon Sep 14, 2020 2:55 pm Subject: Re: Clan Managers Forum/Profile Addons
Thanks Lonestar. I was busy finishing some final fixes on the Steam Profile Module. I guess I missed this question.
 Topic: Discord Warning: filemtime():
coRpSE

Replies: 23
Views: 209
PostForum: Nuke Blocks / Modules Support Posted: Mon Sep 07, 2020 9:04 pm Subject: Re: Discord Warning: filemtime():
No Problem
 Topic: Discord Warning: filemtime():
coRpSE

Replies: 23
Views: 209
PostForum: Nuke Blocks / Modules Support Posted: Sat Sep 05, 2020 2:26 pm Subject: Re: Discord Warning: filemtime():
I did a little bit more adjustments. That width was put in if memory serves me to stop a double scroll bar from showing up. If I remember right, I think I did widen your theme for you since that is definitely a widen theme from the default. However, I did just adjust it a bit more and made it so your channels would show 2 less character so it wouldn't push the block too wide, also, redid the Online, In-Game, and In Voice, so they are side by side. I think we went vertical when you had that thinner site before the theme was widened.
 
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