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DFG HeadShot Extreme :: View topic - Star Citizen: Reclaim the stars


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Star Citizen: Reclaim the stars
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Falo

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PostPosted: Sat Nov 17, 2012 5:53 pm Post subject: No icon Star Citizen: Reclaim the stars Reply with quote

Good evening fellow headshoters,

Since this group is very friendly, mature, and most importantly, good gamers, I thought I'd share this upcoming game with everyone:
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For those of old timers, which is vast majority of the clan:
Chris Roberts was the chief designre in Origin Systems, which made:
Wing Commander Series (I, II, III, IV, and Privateer)
Strike Commander
Starlancer, Freelancer

If you haven't played any of those games, some of them dating back to early 90's, he's probably the one of the most important modern game designers, right in the same alley as Will Wright (Sims), Sid Meier (Civilization), tec etc.

The reason I am excited is there haven't really been a really good space simulation/sandbox type game for almost a decade. ?Mr. Roberts has managed to public funding this new game for the past month and already raised $4.2M+, breaking all previous cloud sourcing records.

And before anyone suspecting vaporware, just check out the trailer on the main site:
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With how organized our clan is, we could potentially get those who are interested to form our own HSX extension group there and rule the galaxy. ?

Another thing that really shows the attention of detail is in this recently released ship specification:

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Just check out the level of detail they put into this particular ship. This is a ship that can be crewed by up to 4 people, with your friends able to instantly 'warp' inside the ship if they are online and you need help. Has mannable turrets, and even a detachable fighter for extra firepower!

Less than 24 hours of cloud sourcing remains... At this point you'd have to pitch in at least $35 to get BOTH Alpha and Beta access.  realize money is a bit tight for some people,  but you can still keep an eye on it for development in the future.

I already pledged for a Double Pack for me and my wife. Currently drooling over Constellation...

- Falo
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My Chimp can out shoot your Chimp!


Last edited by Falo on Sun Nov 18, 2012 1:47 pm; edited 1 time in total
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Jedi-Jack

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PostPosted: Sun Nov 18, 2012 9:30 am Post subject: No icon Re: Star Citizen: Reclaim the stars Reply with quote

I like it.  It looks like it will be a very sweet game.  I won't be able to reserve anything...not until next year possibly.  It does look very cool though.


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PostPosted: Mon Nov 19, 2012 11:03 am Post subject: No icon Re: Star Citizen: Reclaim the stars Reply with quote

i signed up the closed alpha for it back when they made the announcement of the game. looks good hopefully it will be out soon lol


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Falo

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PostPosted: Mon Nov 19, 2012 10:22 pm Post subject: No icon Re: Star Citizen: Reclaim the stars Reply with quote

Closed alpha seems to be one year away. Now that they raised almost $6.3 million plus whatever else they can get from subscribers, ship upgrades, etc, maybe it could be ready sooner. I am just excited that players will be able to own and operate capital ships like destroyer and carrier. Be nice to work  towards "HSX Headshot" Bengal class carrier with a full complement of fighters, bombers, plus other specialized support ship to allow us to operate as a mobile base.

Falo


 
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Zalacious

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PostPosted: Tue Nov 20, 2012 12:53 am Post subject: No icon Re: Star Citizen: Reclaim the stars Reply with quote

Very interested in this game. Played every single wing commander game and even read the books.  Will have to keep and eye on this one for sure.
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[HSX]wolfbane96

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PostPosted: Mon Dec 17, 2012 2:08 pm Post subject: No icon Re: Star Citizen: Reclaim the stars Reply with quote

you have caught my attention, when it comes out ill have to check it out.
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